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What is Unbound?
The Unbound Team
Character Creation
Lineage & Heritage
Traits and Traditions
Traits
Magic Traditions
Martial Traditions
Age Categories and Effects
Size Categories and Effects
Weapons and Damage
Talents
Equipment & Equipping a Character
Equipment
Equipping a Character
Magic
Spell Casting
Skills
Character Advancement
Character Archetype Packages
Gamemastering
Rules
Core Rules
Statistics and Attributes
Typed Bonuses
Alignment
Defaulting & Aiding Skill Checks
Downtime
Luck and Luck Pool
Magic, Magic Items, and Attunement
Movement Types and Rules
Vision and Other Senses
Combat Rules
Action Economy
AC, CMD, and Defensive Actions
Attribute Damage and Penalties
Attacking
Charging Rules
Concealment and Miss Chance
Conditions
Cover
Criticals
Damage Types
Hitpoints and Injuries
Initiative
Mounted Combat
Miscellaneous Weapon & Armor Rules
Reach and Threatened Area
Companion Rules
Emotion Rules
Training Rules
Harvesting Rules
Friendliness and Hostility Rules
Light and Darkness Rules
Lair and Readiness Rules
Hazards
Object HP, Hardness, and Damage
Crafting & Hirelings
Cohorts & Hirelings
Item Crafting
Start Here!
Download the player guide here:
Unbound_Players_Guide_v0.6.0
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Unbound_Storytellers_Handbook
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Unbound_Experience_Shop
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