- Tier 1 Minor Power: 25xp
- Prerequisites: Apprentice Magic Skill
The first Bluff, Diplomacy, or Intimidate check you make against a target suffers no negative effects from failing the check, and attempting a second check does not have an increased DC.
The first Bluff, Diplomacy, or Intimidate check you make against a target suffers no negative effects from failing the check, and attempting a second check does not have an increased DC.