- Tier 2 Lesser Power: 50xp
- Prerequisites: Journeyman Magic Skill
A number of times per Short Rest equal to half of your Highest Magic Rank Bonus when you deal damage to a hostile creature you may inflict a Wound on your target. This Wound lasts for a number of minutes equal to half of your Highest Magic Rank Bonus and stacks with other Wound penalties as normal. These Wounds are tracked separately from normal Wounds and do not interact with talents or abilities that trigger when a Wound is applied or removed via changing of HP, such as from Endurance.